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Urh-Gatkhar: Block-in of Basic Dwellings

As a first approach to Blender and a way to showcase how the basic huts differ and can be combined in a modular fashion, as well as to show how the designs may be translated to 3D, I have constructed the huts from my previous entry. Tackling Blender in this way, armed with nothing but my previous experience with 3ds Max and Maya and a working internet connection for specific questions, was a fun project.

Modular hut

Modular hut

Modular hut without the cover, showing the internal structure. All basic hut options can be combined like this.

Modular hut without the cover, showing the internal structure. All basic hut options can be combined like this.

Basic hut option 1. This is the option from which all others diverge.

Basic hut option 1. This is the option from which all others diverge.

Basic hut option 2. It requires a bigger cover, but allows for more storage space on either side, in the space between the ribcage and the cover.

Basic hut option 2. It requires a bigger cover, but allows for more storage space on either side, in the space between the ribcage and the cover.

Basic hut option 3. A more aggressive shape.

Basic hut option 3. A more aggressive shape.

Basic hut option 4. A more grandiose shape. It requires a bigger cover and a more involved structure, showing off a bit more wealth.

Basic hut option 4. A more grandiose shape. It requires a bigger cover and a more involved structure, showing off a bit more wealth.